If you are even a little bit familiar with the Model-View-View Model pattern and its implementation in WPF, you have probably run into the ItemsControl control. Actually, even if you haven’t used MVVM, you may have used it. Somewhat like the Repeater control in ASP.NET, this control allows you to bind to a data source and do something in XAML for each of the items in that data source. In any case, let’s play around with the ItemsControl element in WPF a little bit.
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If you need to read command-line parameters within your WPF application, your first inclination (if you are like me) might be to go looking for the Main method. Of course, you won't find a "Main" method in a WPF application. Instead, start looking at the App.xaml file.
By the way, for the rest of this post, I'll presume you will be using command line switches like the following:
In my previous post about creating a bitmap from an InkCanvas in WPF, I mentioned that you could easily save the ink strokes for later. I wanted to post a code example for writing those strokes to a database and de-serialized them back into memory.
The first step in saving to a database is to get an array of bytes from the strokes in the InkCanvas. To do this, the StrokeCollection provides a convenient Save method:
We live in a digital age and if you are like me, paper is only used when it is absolutely unavoidable. If you have a tablet PC, signing your name to attach it to a document may be one less thing you will need a physical sheet of paper for.
The WPF ink control can be put into your XAML to collect stylus strokes as a collection of geometry points. Of course, as the stylus moves, the movements are also shown on screen.